Yorkshire’s gaming industry is on fire, and it’s about time the world took notice. But here’s where it gets controversial: while London often steals the spotlight, Yorkshire is quietly becoming the UK’s next gaming powerhouse—and it’s not just about Grand Theft Auto VI. Yes, the highly anticipated game, developed by Rockstar Leeds, is set to make waves in 2026, but it’s only the tip of the iceberg. Hundreds of smaller studios and solo developers across Yorkshire are dreaming big, hoping their creations will be the next PlayStation or Xbox sensation. Yet, they’re facing a battle for recognition—both from the government and the public. And this is the part most people miss: Yorkshire’s gaming scene isn’t just thriving; it’s challenging the status quo, proving you don’t need to move to London to succeed in this industry.
Take Yasmina Fadel, for example. Her desk sits in Production Park, an unassuming business hub near South Kirkby, a former mining community. This creative hotspot, often used for TV filming and rehearsals by global artists like Coldplay and Beyoncé, is also home to Yasmina’s game studio. Her team, split between Production Park and York, is currently working on Wyrd Waters, a strategy game inspired by Norse folklore. Yasmina’s passion is clear: she wants Yorkshire to be a place where game designers can build their careers without feeling the pull of the capital. “We wanted to be part of the northern games scene,” she says, “because we’re tired of hearing stories of talent moving to London, only to return north, feeling like opportunities here are limited.”
But here’s the bold truth: the UK gaming industry lacks the government support seen in countries like Germany. While the government recently announced a £30 million Video Games Growth Package, Yasmina argues it’s not enough. “The games industry is the biggest entertainment sector right now,” she points out, “but we’re still fighting for the same recognition as film and TV.” Yet, there’s hope. The stigma around gaming is fading, thanks to its growing popularity among older adults and the rise of TV and film adaptations like The Last of Us. “It’s becoming mainstream,” Yasmina adds, “and people are starting to see it as a legitimate art form.”
Jamie Sefton, head of Game Republic, echoes this sentiment. With 20 years of experience, he’s promoting the future of Yorkshire’s gaming sector. “Culturally, we’re not as valued as film and TV,” he admits, “but it’s changing. Today’s politicians grew up playing games, and they recognize its value.” Jamie highlights a surprising fact: 80% of the UK’s gaming industry is outside London, with over 20% of game companies based in the north. “Yorkshire has incredible talent,” he says. “Look at Grand Theft Auto—one of the biggest entertainment franchises in the world, made right here in Leeds. But not enough people know that. We need to educate parents and kids that this industry is right on their doorstep.”
And this is where it gets even more intriguing: Yorkshire’s gaming success isn’t just about big studios. Indie developers like Coal Supper Games, a duo from Barnsley, are making waves. Their game Thanks Goodness You’re Here, a humorous take on life in their hometown, won the BAFTA for Best British Game earlier this year. “We focused on our own style,” says Will Todd, one half of the duo. “It’s surreal to win, especially against major studios. I think I’ve finally earned my parents’ respect.”
West Yorkshire Mayor Tracy Brabin is determined to keep this momentum going. Her One Creative North strategy aims to keep studios in the region. “For too long, creative industries have been concentrated in London,” she says. “Now, we’re resetting the dial, giving creatives across the country a fair chance to flourish without leaving home.”
So, here’s the question: Can Yorkshire truly rival London as the UK’s gaming capital? Or will the pull of the capital remain too strong? Let’s spark a debate—share your thoughts in the comments. Yorkshire’s gaming industry is booming, but its future depends on the support it receives. Will you be part of the conversation?